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Zandor12

Age/Gender: 22, Male
Location: THE KINGDOM OF NEO DAKOTA
Job: Bored College Guy

I will hate you because you are dumb.

Newgrounds Stats

Sign-Up Date:
8/2/03

Level: 25
Aura: Neutral

Rank: Police Lieutenant
Blams: 1,374
Saves: 390
Rank #: 3,202

Exp. Points: 6,540 / 6,940
Exp. Rank #: 1,977
Voting Pow.: 6.65 votes

BBS Posts: 15 (0.01 per day)
Flash Reviews: 128
Music Reviews: 0
Trophies: 0
Stickers: 0

All Flash Reviews

128 Reviews | 33 w/ Responses

Page: [ 135 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 ]


Score: 4
DailyToon01092005

"Not bad"

submission: DailyToon01092005
date: January 9, 2005

I don't know the technical terms very well, but you made the collision detection for the bombs way too large and as a result there are a lot of random deaths for no reason at all. If you got rid of the flame jets you could shrink down the collision detection areas greatly and make the game more enjoyable.

Also, this is totally like Power Failure only less polished. But what's this Fishy thing you mention? I've heard about it a few times and am curious. Is that the full title or would I need more info to do a search?

Author's Response:

portal/view/81219

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Score: 7
ASDF!

"YES"

submission: ASDF!
date: December 5, 2004

That really wasn't a very good movie, but it gave me a good laugh and that's what's important. There was just something about the music, and the nonstop silliness of the text that overwhelmed me, forcing me to laugh.

Author's Response:

hahaha, glad you found it funny :D

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Score: 5
fasss

"Not bad"

submission: fasss
date: December 5, 2004

This could use better graphics, but what's there gets the job done. It could also use difficulty settings; for the first 500 points or so I barely had to move the box at all. Maybe you could set up some sort of formula to make more boxes drop as time passes, or to make all boxes drop at least a certain distance from each other so that they don't all clump up on one side of the screen for a long time. Still a decent game though.

Author's Response:

thanks yeah like i said i will make a better version if it gets on :D

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Score: 9
Onigirl DDR 15'th mix

"Wow."

date: November 21, 2004

That thing was insane. It took me five or six tries just to beat it and get a C! Great song, but why did you go back to the original engine instead of making this a Dando version with selectable difficulty? Then again, Dando doesn't give as much health for good timing, so beating the Extreme difficulty would be essentially impossible, but that's true of any Dando. Ah well, I'm just babbling at this point. Good work as always, whoever you are.

Author's Response:

LOL yeah its for the people who wanted it HARD!!!

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Score: 7
Turnover (AtW Remix)

"Uh"

date: November 14, 2004

Of all the animutation's I've seen, this was one of the least funny, but that didn't seem to be what you were going for. The song and visuals were well made, but awfully repetitive. The main thing that kept me going was the interesting lyrics, which is something I NEVER thought I would write about an animutation.

You're right though, the Colin appearance rocked. Pwned, even.

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Score: 10
Onigirl's DDR 7'th mix

"Excellent!"

date: November 2, 2004

All of your flashes, or at least the ones that work, are excellent. I have been hopelessly addicted to these for the last week or so. I like how you've added difficulty settings to the Dando series; some of the original series had wonderful songs, but were so overwhelmingly difficult that I couldn't last more than ten seconds. As a result, I'm very grateful for being able to set the difficulty to a 5-7 star range.

As for this flash specifically though, you've done better. It's a little too easy. The arrows don't correspond very well to the beat. And the song itself is ok, but most of the other songs you've made a game out of have been much better.

And to the person who just reviewed: this song is in a foreign language.

All in all, this is a great series and I look forward to future installments.

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Score: 7
8-bit Theater 1

"Fighter's strange inflections hurt my brain."

submission: 8-bit Theater 1
date: October 19, 2004

Stevenskistg, those are my thoughts exactly. To the letter, almost. It's freaky, really.

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Score: 7
Yu-Gi-Oh 9

"Uh"

submission: Yu-Gi-Oh 9
date: October 18, 2004

The series is as funny as ever, but after seeing 7 & 8 this feels like a step back (which makes it odd that this seems to have the best ratings of the entire series). I have mixed feelings about the live video; it's funny, sure, but now it's like you're not even pretending to keep the focus on Yugi and Pegasus anymore. This is why I didn't like 3 or 4; they became TOO random (believe me, I'm as shocked as you are that such a thing is possible) and kinda lost their way. This wasn't as bad as those two, and really isn't that bad at all. The specific parts I didn't like/get were the second live sequence, and the Thunderbirds scene flew completely over my head; never saw the show. I did however, laugh at the Power Rangers references (used to be a big fan of that show), and the marquee car insurance scene was genius.

A little uneven, but still good stuff. While I'm typing, do you ever plan on having any thin thread of plot again , or did you give up on that after 4?

"That's it, I quit."

"Shit."

...heh heh ...er, forgive my rambling.

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Score: 4
DELETED_MNW6

"eh"

submission: DELETED_MNW6
date: October 17, 2004

That was a pretty tiny explosion. A sequel about mushroom clouds or something like that might be cool.

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Score: 5
Hitlergotchi v1.2

"Heh"

submission: Hitlergotchi v1.2
date: October 17, 2004

That was actually a pretty funny idea, but the game itself is a little weak. Hitler should, you know, move around the screen and do stuff. Other nice touches would've been for the tank to blow up different things instead of just the same 'ol factory, and to show him actually eating the food. Also, that was only a passing resemblance to Hitler at best. Great idea, weak execution.

Author's Response:

Actually, I agree it was a little weak. We'll try harder in the future.

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Page: [ 135 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 ]